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Hi all,
Is it possible to convert fluids to polygons so that the mesh could be exported out of XSI? I looked in the manual but couldn’t find anything about this.
Thanks,
Sue
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Thank you! That sounds great, I’m going to try it. :)
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Okay, I tried it and it works great with displacement maps and instanced particles, but unfortunately not with fluids. Thanks for the link though, the add-on will be useful in those other cases.
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This may have a better chance of working for you and that other addon.
Its a mesh wrapper for particles. You can probably acheive a nicer blending than your fluids as well.
XSIbase thread here:
http://www.xsibase.com/forum/ind...ay;threadid=36042;start=0
http://www.3daliens.com/glu3D/downloads/Pwrapper.xsiaddon.zip
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This works great, thank you!! Yay! :clap:
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is there anyway to use these with hair?? i applied the hair geo shder to my hair and tried the render mesh tool, but i dont think its working?
gonna have a go with the pwrapper, see if that will work?
anyone know a way if getting hair geo?
cheers
Daniel
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