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Hey guys, I have and urgent situation adn need to see if this is possible.
So is there a way to put a latice deformer around an object and then use latice as soft body with gravity and obstacles to deform that object under the latice?
Emiting from ICE is not an option as I’m also testing VRAY or XSI and so far I coudln’t make VRAY to render instaced geometry.
Any help please? I will be stuck here probably a lot more so any help is great
Thank you
XSI rulez!
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Dobar dan :)
Try maybe using cage deformer, as you’ll be using regular geometry (which you can deform by point-clusters), and this regular geometry I believe could be simulated as softbody.
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ye done that. The problem is that when using cage with softbody on it, objects that are deformed in it gets pretty messed up after deforming cage. right now I’m using rigid body on that cage to get firt preview version and than I will play with soft body version.
Now trying to get right Referenced model that I can use ehre as scene is getting pretty big :)
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