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From overhearing the mathematics of it, and my horrific simplification of that, to a noob it would be answered like this…
In both Gaussian and Constant time blurs you have a blur radius, if you take a large image eg 4k, and blur it with Gaussian the time it takes to do the blur is dependent on the radius chosen.
Eg Gaussian: radius = 20, it would do it quickly. Radius=4444, it would take a long time.
The Constant time functionality is a way to reasonably know (for the user) a constant (ie the same) amount of time is used irrespective of the radius chosen, within certain limits.
Eg Constant time: radius = 400, it would do it in ‘n seconds’. Radius=4444, it would do it in approx ‘n seconds’ and the approx delta is very small.
The typical exception to this is over the smaller end of the radii, eg 2. Where the time would be less than the next quantum, which maybe at 40 (case dependent). That said, the next larger quantum, the more approximate the time is likely to be to that previous quantum and similiar to the next quantum etcera.
I suppose the above is not so noob (ie? y?) an answer...but think of it like this; a step function, where the steps at the begining of the radii, change a little (and the height is the time taken), as the radii get larger and larger the time to do them remains pretty much the same.
The ultra simplification has to be; if you want to use large radii don’t use Gaussian use Constant time blurs.
I hope that helps.
Terry Jones
Customer Support
Letterbox Animation Studios
http://www.LetterboxAnimationStudios.com
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