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Hello, first: my license works now.
Here my first Problem:
I want to make a little fluid animation and well look yourself:
http://img255.imageshack.us/img255/7712/defaultpassmain37wf7.jpg
and yes, it is actual shape
help is appreciated ;)
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Looks like u have too big Tolerance or Push Length in your obstacle. Decrease the number and all should work fine.
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don’t think so, here are my settings in another animation:
http://img509.imageshack.us/img509/4302/mnmnxi9.png
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All right, well could u put your scene on ftp to share so I can have a look and help u out with what made this happen ?
Or send it to me at
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*sent an email to your address*
hope you can help because that is very annoying :-|
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Sorry, couldnt get to my email sooner, but I have a good news .)) the reason why it happens is that u moved your cloud up instead of emitter. In that way it do simulation from emitter position + offset u move the cloud.
So keep in mind have cloud at 0,0,0 local transform
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Ahh thank you! Will try it tomorrow!
edit: Couldnt wait :D works perfectly now thanks again^^
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