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Beginner, painting a car or motorcycle.
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  • Total Posts: 61
  • Joined: 21 October 2009 08:48 PM

I am a beginner at this and I was wondering the best way to shade or paint a motorcycle to look real and then put my own decals on it like stripes or more artistic design of my own on it. I am not there yet still modeling but I am looking for future reference. I have seen a tutorial on texture layering and I was wondering if that’s what I have to do. Any input would be most appreciative.  I have the Autodesk Mod Tool.



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  • langdon
  • Posted: 21 June 2010 08:05 AM

You could try to follow this tutorial, its a set of 4 videos by Noesis interactive, its not really basic but it’ll come handy.

http://www.youtube.com/results?search_query=texture+painting+xsi&aq=f



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I did see the tutorial with the car door and the rust before.  The only thing was when he put the flames on the door they still looked red, and the original picture they where bright orange so I wasn’t sure if that was the best way to do it.  I only seen two videos that was on the AREA website here about the car door so I will check out the others.  Thank you for your input :0)

Author: Devious Squrl

Replied: 21 June 2010 09:01 AM  
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  • Cryrid
  • Posted: 14 July 2010 10:52 AM

Since you’re using modtool, are you looking for a hardware/real-time result, or are you rendering it with Mental Ray?



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I don’t believe I installed Mental Ray when I installed the Modtool, but I vaguely remember I can adjust the program it in the program and features to install it right?

Author: Devious Squrl

Replied: 30 July 2010 02:24 AM  
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  • GTK2007
  • Posted: 30 July 2010 06:00 AM

Digital Tutors are always good!

Try

http://www.digitaltutors.com/09/training.php?cid=101&pid=417

I hope the mod tools has the render tree!

G



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