Call for Submission
NAB 2012 Best of the Best Show Reel
Submit your work today!
  • 1/3
You are here: Forum Home / Autodesk® Softimage® / Softimage 7.5 / Writing .mov files with Vista 64
  RSS 2.0 ATOM  

Writing .mov files with Vista 64
Rate this thread
 
35601
 
Permlink of this thread   Subscribe to this thread
avatar
  • mike_b
  • Posted: 15 October 2009 02:29 AM
  • Total Posts: 9
  • Joined: 01 May 2009 09:32 AM

Hi,
We have recently upgraded to Softimage 2010, using Vista 64 and now we are having a problem writing out .mov files from Softimage. One of the guys in our studio mentioned that we need to have Quicktime Pro installed in order to write out .mov files but we never had this problem before with 7.5 on XP (32 or 64 bit).
Is this really the case? Is there any workaround? We’re in South Africa and purchasing even a single license of quicktime pro is a major hassle as they do not seem to sell it to this area. You have to have a European credit card. Which is unbelievable!!

Cheers,
Mike



Replies: 0
avatar
  • luceric
  • Posted: 15 October 2009 04:00 AM

Quicktime is only available in 32-bit applications
there is no 64-bit version of Quicktime.



Replies: 0
avatar
  • mike_b
  • Posted: 15 October 2009 07:02 PM

What other format are people using for video in 64 bit? I like quicktime because you can step backward and forwards in the player, and it seemed to be the industry standard here.
Is there a better format for 64 bit?



Replies: 0
avatar
  • XSIzer
  • Posted: 21 October 2009 10:32 AM

I still use Quicktime though on a 64bit OS. I render out frames, then open the sequence in Quicktime. It can then be saved as a Quicktime movie. I guess it’s one extra step, but it works for me.

You can also open the sequence and save it as a Quicktime reference which is just a pointer to your rendered frames (typically only a few dozen kilobytes in size). This video can then be imported just about anywhere a regular Quicktime movie can be used. Nice.



Replies: 0
avatar

Mike,

I have the same issue. I’m running Vista 64 Ultimate with Softimage 2010 and Softimage 7.5 and I can’t render out an .mov file from either version. Any .avi comes out just fine, but I get nothing when I set Quicktime for Post-Process Movie Creation in Softimage. I also have the latest 7.6.4 Quicktime installed, but that doesn’t seem to matter. I think .mov generation may turn out to be a bug when Softimage is installed on Vista 64.

The work-around is easy though; you just pull your image sequences, like .tifs for example, into Premiere Pro or After Effects and then export from there to an .mov. I personally prefer this method anyway as it gives me more control over codec choices and compression. Having said that though, it would be nice to be able to save out an .mov from Softimage if speed was situationally my preference over quality.



Replies: 0
avatar

From Stephen Blair: There is no 64-bit version of QuickTime, so you cannot get QuickTime out of 64-bit Softimage, on any OS.



Replies: 0
avatar

VFX Media 23 October 2009 01:15 PM

From Stephen Blair: There is no 64-bit version of QuickTime, so you cannot get QuickTime out of 64-bit Softimage, on any OS.

Yes, that is what Luc-Eric said above.



Replies: 0
avatar
  • mike_b
  • Posted: 29 October 2009 06:59 PM

Thanks for all the advice! I’ll try the quicktime reference idea and see if it helps. Otherwise I guess we’ll just go with avi s and frame sequences.



Replies: 0
avatar

StephenBlair 23 October 2009 03:05 PM
VFX Media 23 October 2009 01:15 PM
From Stephen Blair: There is no 64-bit version of QuickTime, so you cannot get QuickTime out of 64-bit Softimage, on any OS.

Yes, that is what Luc-Eric said above.

Question is that still right with windows 7 media player (x64 included) has the ability to play quicktime files - without - quicktime being installed. So the codec must be in there right.

thoughts?



Replies: 0
avatar
  • luceric
  • Posted: 30 October 2009 03:55 AM

Please.  Stop.

You can’t create Quicktime in a 64-bit app because the Quicktime SDK is not available in 64-bit and therefore the 64-bit application doesn’t have any code to write Quicktime in it.  There is nothing you can install on your computer to enable that function in the app.



Replies: 0
avatar
  • WesComan
  • Posted: 30 October 2009 05:11 AM

Hmmm...apparently it is possible to use 32bit QT through 64bit applications.

I asked this question on CGTalk. It turns out that 64bit Cinema 4D can read and write QT and it’s been suggested from another source that it uses the command line app ffmpeg to do the conversion in the background.

http://forums.cgsociety.org/showthread.php?p=6093653#post6093653

So, it’s over to you Autodesk!



Replies: 0
avatar
  • luceric
  • Posted: 30 October 2009 06:46 AM

I already know that one can launch a 32-bit in the background to convert to and from Quicktime, but that doesn’t help with Softimage right now.  :P

I find it bizarre that on your CGTalk thread there are people arguing that Quicktime doesn’t need to be 64-bit. There is a huge performance overhead to going through a pipe to a 32-bit app to read and write video and audio, copying data back and forth between two processes.  It cannot sustain real time playback of audio and video.  It’s a work-around, not a sustainable solution.

What I’m irritated about are the suggestion about Quicktime Pro, Quicktime Replacement and the other solution that focus on the playback.  It’s not what makes the .mov format unavailable in the software.  It’s the fact that the code isn’t in the app to do it. :P



Replies: 3
/img/forum/dark/default_avatar.png

Since 3ds import is not in the x64, i wonder why you didn’t remove qt too in the create movie option. Saved yourself the grief, or the assumptions that it’s there and working. 2020 (Hindsight not version) i suppose.

Author: Letterbox

Replied: 30 October 2009 09:36 AM  
/userdata/avatar/jhwp6bsts_vfx_100_100.jpg

Luceric,

It’s all fine and good that it can’t be done, it just would have been helpful if it had been properly noted in the User Guide. Even the latest SP1 User Guide, under Creating Movie Files (Windows Only), makes “zero” mention of .mov generation not being possible when using SI 64. A few days ago I already submitted a support request for the Doc Team to ask if “notes” about this issue can be put into the next update of the User Guide. Support Request #: 1-7435381343. Maybe you can follow that one to ensure the correct notes make it in there so we don’t continue to waste time yaking about something that can’t be done.

Personally I could care less about the .mov generation as I don’t need it for what I do, but I “do care” about the accuracy of the User Guide itself. I have already caught and submitted two obvious errors in the documentation and have already found additional ones since… and I will probably find more. So quite honestly, and in all fairness to us as customers, I think more attention and resources need to be added to help the Softimage Doc Team in their efforts to improve the accuracy of the User Guide going forward. I really do enjoy working in Softimage and my motivation is for Softimage to be the best it can be in every area, even if it requires pain to get there. Maybe I missed a calling to be a drill sergeant. :)

Author: VFX Media

Replied: 30 October 2009 09:53 AM  
/userdata/avatar/jhwp6bsts_vfx_100_100.jpg

xxxx

Author: VFX Media

Replied: 30 October 2009 10:08 AM  
avatar
  • luceric
  • Posted: 30 October 2009 04:03 PM

Good point, it’s a problem that the option is still available in the Render Option, and that there is no note in the online doc that it won’t work.  Quicktime is removed from the user interface everywhere in 64-bit, except in that render option property page.



Replies: 0
avatar

What’s gonna happen when After Effects is x64 ONLY next version.....  Which lossless format/codec do you guys in x64 apps use to deliver for broadcast NTSC? 

Nobody has told me (at Nickelodeon) about changing specs for HD, but I wonder if that will get dropped on me soon… And I worry…



Replies: 0
avatar
  • rork
  • Posted: 15 November 2009 11:40 PM

Didn’t Adobe added their own compression utility suite in CS4? I guess they just hop around the 64/32bit issues and create a perfectly good QT.

There’s probably not enough complaining at Apple HQ about this, because most of the Apple users are still on 32 bit. Even the “mighty” Snowleopard is limping in the 64bit area.
So until OSX becomes truly 64bit in all area’s of the OS, it will be an issue till then.

rob



Replies: 0




   
  Settings Choose Theme color: