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AddChild method rotates added chain
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  • Total Posts: 128
  • Joined: 19 February 2008 10:36 AM

I’m building a simple autorig in python and I’ve come to a bit of a problem. I create a leg chain, and an ankle chain (1bone) and then use the .AddChild method to add the ankle chain to the Leg Effector and when I do so the ankle chain rotates to an unexpected angle. Same thing when I try to constrain it. Anyone know why this happens and how to solve it?

Later,
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Eric Thivierge



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Nevermind, forgot I was adjusting the roll after I parent the ankle.



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