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Does anyone know how to get the Geometry of an object that is connected as an input port
to my custom operator (C++), from inside the operators Update() function?
The GetGeometry(time) doesn’t work because, as it says in the docs, inside the update() function the ‘time’ is ignored.
I tried using the Primitive.EvalAt(time) but that doesn’t work either.
Does anyone have any ideas?
Thanks.
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