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6 point intersections and above for modeling--a bad thing?
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  • Total Posts: 2
  • Joined: 26 January 2012 10:16 PM

not sure if this is the right forums, if not sorry about that and the accompanied n00b question but i searched all over the global net and cannot find the answers anywhere…

Is it bad to have intersections of at least 6 edges for building models for gaming? I finished a building but someone now tells me that i shouldnt have 6 point intersections. Is this true? Also, I made the roof and windows separate from the walls due to complexity and he tells me they must be unified as a single mesh if i want it used in gaming?? Is this true as well??

PLease help me i spent alot of time on this project only to have it uBer-DeNied :( !!



Replies: 0
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  • Avotas
  • Posted: 27 January 2012 08:52 AM

Hi,

Every game engine has it’s own limitations and drawbacks, so it is always best to create something with that in mind. However from a technical standpoint, both issues can be easily corrected. In Maya, you can select your window and wall then go to Mesh -> Combine to make it on object. For objects with more then 4 faces, that can be fixed by going to Cleanup -> Fix By Tessellation -> Faces with more then 4 sides. Similar processes are available in Max.

With that said, I don’t see any problems with what you have described. Your best bet is to grab an engine and try it out!

Best Regards,

Avotas



Replies: 2
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awesome, thanks for the reply!  It seems folks up in CG society are too good and aloof to answer questions now. 
answer much appreciated :).  And I assume 6 point stars are not an issue since maya doesnt have any cleanup tool for that :/

Author: goblinsnghoulsnogres3d

Replied: 27 January 2012 02:00 PM  
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The lack of a reply probably isn’t related to stuffiness, but in the manner you asked the question. It’s a very open-ended with a lot of unknown variables, so people tend to ignore it instead of leading you down a path that may cause problems later on. Screenshots help in cases of “will this work” or similar questions.

Good luck!

Avotas

Author: Avotas

Replied: 30 January 2012 08:10 AM