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Mesh control - point from 3dsMax to FBx Sdk
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  • bitSaket
  • Posted: 14 July 2011 10:25 PM
  • Location: New Delhi (NCR)
  • Total Posts: 3
  • Joined: 25 October 2009 02:30 PM


Hello All

I am trying to get control-points of a mesh from an FBx file using FBx SDK, but i am not getting the exact value that was defined with the file in 3dsMax.

Basically, i have a Fbx file as cube.fbx having control points:

Using 3dsMax:


Control Points X Y Z
1.  -25.46 -24.12 0.00
2.  27.07 -24.12 0.00
3.  -25.46 25.73 0.00
4.  27.07 25.73 0.00
5.  -25.46 -24.12 42.35
6.  27.07 -24.12 42.35
7.  -25.46 25.73 42.35
8.  27.07 25.73 42.35


Using FbxSDK:


Control Points X Y Z
1.  -26.27 -24.93 0.00
2.  26.27 -24.93 0.00
3.  -26.27 24.93 0.00
4.  26.27 24.93 0.00
5.  -26.27 -24.12 42.35
6.  26.27 -24.12 42.35
7.  -26.27 24.93 42.35
8.  26.27 24.93 42.35


I am completely puzzled with these differences how its getting changed ...
Is there any particular maths applied here ??? or whats the reason of this ...



Saket Kr. Pathak

Replies: 0