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I see that most discussions that take place here are related to Unity. I’m producing a game called Robolegs in an engine called NeoAxis.
Now my questions is, does anyone have much experience rigging and animating models to work in NeoAxis? If anyone could supply some tips it would be greatly appreciated. (I’m using 3ds Max)
My digital profiles: Landman on Artrift and Landman on Deviant Art