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Digital Extremes: Making Warframe

Digital Extremes: Making…

The team at Digital Extremes talks about their hybrid ninja / sci-fi shooter game,…

Worker Ants

Worker Ants

Barcelona’s 5 Ants Teams with Rovio Entertainment and Autodesk Scaleform Mobile SDK to…

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General Game Development Forum

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Scaleform

Autodesk® Scaleform® enables developers to leverage the power of the Adobe® Flash® tool set to create powerful and immersive user interface environments for video games and beyond.

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Kynapse

Autodesk® Kynapse® AI middleware is a runtime solution for creating believable, interactive character AI for games.

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HumanIK

Autodesk® HumanIK® animation middleware is a runtime solution for creating believable, interactive character animation for games.

Beast

Beast

Autodesk® BeastTM middleware is lighting technology for global illumination. Developers can aesthetically enhance their game with Autodesk Beast middleware’s global illumination lighting solution.

Story
GHOSTBUSTERS REDUX
Terminal Reality uses Autodesk 3ds Max and Autodesk Maya to revive a 1980’s movie classic.
Behind the screenz
Mashru Mishu: Quest For Perfection
Kaos Studios/THQ character artist Mashru Mishu's humble 3D beginnings started out on a Mac, with…
Tutorial
Animation Layers for Maya
Marc-André Guindon has been in the industry since the inception of Autodesk® Maya® in 1997.…
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  • Senior and Lead Artists
  • Company Name: Bohemia Interactive Simulations
  • Product: Autodesk 3ds Max
  • Country: Czech Republic
  • Posted: Apr 23, 2015