Sweat, Swearing & Tears
Meet the team behind Cupcakes & Critters in the latest chapter of Autodesk’s documentary series on indie game makers.
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Digital Extremes: Making Warframe

Digital Extremes: Making…

The team at Digital Extremes talks about their hybrid ninja / sci-fi shooter game,…

Worker Ants

Worker Ants

Barcelona’s 5 Ants Teams with Rovio Entertainment and Autodesk Scaleform Mobile SDK to…

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Scaleform

Autodesk® Scaleform® enables developers to leverage the power of the Adobe® Flash® tool set to create powerful and immersive user interface environments for video games and beyond.

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Kynapse

Autodesk® Kynapse® AI middleware is a runtime solution for creating believable, interactive character AI for games.

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HumanIK

Autodesk® HumanIK® animation middleware is a runtime solution for creating believable, interactive character animation for games.

Beast

Beast

Autodesk® BeastTM middleware is lighting technology for global illumination. Developers can aesthetically enhance their game with Autodesk Beast middleware’s global illumination lighting solution.

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Renaissance Assassin
Ubisoft Montreal uses Autodesk® 3D pipeline to revisit, revitalize, and reinvent a blockbuster…
Behind the screenz
Into the Fold: Kenichi Nishida
10-year CG veteran Japanese artist Kenichi Nishida has used nearly every CG app under the sun. His…
Tutorial
Creating a warrior with mudbox (Part3&4)
Re-sculpting, texturing and add final detail.
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