​Mathieu Mazerolle​Mathieu Mazerolle

Mathieu Mazerolle has been professionally involved in the digital entertainment industry for over 13 years, having shipped award-winning video game titles, contributed to industry-leading content creation tools, founded and financed a video game studio, and tested the limits of the convergence between films and video games. From architecting Softimage XSI to leading a 40 person development team on Assassin’s Creed and then starting his own game development studio, Unlikely Games, Mathieu’s experience in the gaming industry is vast. Mathieu is currently helping to re-define the creative pipeline for next-generation game production as a Lead Software Architect for Autodesk.