Image courtesy of Eidos-Montréal

Autodesk is giving you VIP access to GDC 2016

March 14 - 18, 2016

Thanks for joining us at GDC 2016! We hope you enjoyed seeing what we were up to as well as the coolest things from the show floor.

Autodesk Games Customers Reel 2016

Be sure to check out our sessions in West Hall, rooms 3022 and 2014.

Wednesday March 16, 2016 12:30 - 1:30 PM

Image courtesy of Eidos-Montréal

Custom Tools that Power Eidos-Montréal's Narrative-Driven Experiences

West Hall, 2014

Jean-Normand Bucci, Director of Labs, R&D Department

Hubert Corriveau, Environment Director, Eidos-Montréal

Thursday March 17, 2016 11:30 - 12:30

Warhammer®: End Times Vermintide™, image courtesy of Fatshark

Warhammer: The End Times - Vermintide. A Technical Postmortem

West Hall, 2014

Rikard Blomberg, Co-founder, CTO and Deputy CEO

Mikael Hansson, Lead Technical Artist and Animator, Fatshark

Wednesday March 16, 2016 3:30 - 4:30

Technical Introduction to the Autodesk Stingray Game Engine Session

West Hall, 3022

Niklas Frykholm, System Architect for Stingray, Autodesk

Thursday March 17, 2016 4:00 - 5:00

Building VR Experiences in the Autodesk Stingray Game Engine

West Hall, 3022

Matthew Doyle, Technical Marketing Manager, Autodesk

Press Contact Information

To schedule a meeting with an Autodesk PR representative during GDC, please contact:

Alexandra Constantine
Media & Entertainment PR
Direct: 1-510-717-1262
Email: Alexandra.constantine@autodesk.com

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