I saw this cool thing on TV on the weekend – a show called Art Alive. They take a picture drawn by a kid and make a short animation out of it. The kid does the narration and at various points has to draw another element to move the story along. I wish I could find a website or something…
Posted: April 29, 2007
Category: dev_null
Comments: 0
TVO got back to me - Flying Bark makes the show but doesn't provide much more info on their site than I did in my last post.
Posted: April 29, 2007
Category: dev_null
Comments: 0
Building on yesterday's post - another cool thing to do is use the Extrude Edge command. Create a quad and then start extruding edges - this is a fast way to build up an area with quad loops.
Posted: April 19, 2007
Category: Modeling
Comments: 0
Sometimes you want (need) to create a low resolution mesh from a high resolution mesh. Using Make Live can be a good way to do this. For the sake of simplicity, I'll use a complex poly sphere ;)
Posted: April 18, 2007
Category: Modeling
Comments: 0
Hey Fonzie - with your right hand, stick your thumb up and curl your fingers. This is how to remember the right hand rule. You'll want to think about this when you place verts with the Create and Append Polygon Tools - your fingers represent the direction you are placing verts in…
Posted: April 17, 2007
Category: Modeling
Comments: 0
From time to time people ask me for details on Maya's API or segments of it. There's a new home for these kinds of things at the Autodesk Developer Center.
Posted: April 13, 2007
Category:
Comments: 0
The 2007 Api Dev Con is scheduled for June 11-13 in beautiful Santa Barbara, California. There's about two weeks left for early bird pricing. Get all the details here.
Posted: April 11, 2007
Category:
Comments: 0
I asked my nephew and his friend if they were having rabbit for easter dinner. 
Posted: April 09, 2007
Category: dev_null
Comments: 0
I was just admiring Duncan's handy work and thought I would share an alternate slinky building technique.
Posted: April 07, 2007
Category: Modeling
Comments: 2
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