Hopefully everyone knows about using FBX for data transfer. We've recently released updated versions of the FBX plugins. You can download them here and read what's new here. And, in case you didn't know, there's also a standalone converter available here. It supports FBX, OBJ, DXF,…
Posted: November 29, 2006
Category:
Views: 176
Comments: 0
Jeremy pops by today to show me a problem with Maya. He sits down at my computer and starts to select some faces. He pauses, looks at me, and asks where my face centers are.
Posted: November 28, 2006
Category:
Views: 191
Comments: 0
Have you seen it?
If not, it's a South Park episode parodying World of Warcraft (a massive multiplayer online role-playing game). You can find it on YouTube.
Posted: November 21, 2006
Category:
Views: 158
Comments: 2
3December is right around the corner. Have a look and see what's happening in your neighbourhood!
Posted: November 20, 2006
Category:
Views: 146
Comments: 0
On more than one occasion, I've been asked why pressing the poly cube button on the shelf echoes something like this to the script editor...
Posted: November 15, 2006
Category: MEL
Views: 331
Comments: 0
I took the kids to the Royal Agricultural Winter Fair last weekend. Two interesting things happened...
Posted: November 10, 2006
Category: dev_null
Views: 177
Comments: 0
He's lives over here! Go for a visit 
Posted: November 09, 2006
Category: Animation
Views: 354
Comments: 0
Now that I have some houses, how do I make a suburban landscape? Use Geometry Paint from the Bonus Tools.
Posted: November 06, 2006
Category: Bonus Tools
Views: 565
Comments: 3
Autodesk is a big company. There's a lot of people blogging. Scott Sheppard had a recent post about the Impossible Triangle. You can actually follow that through to a post from Shaan Hurley and look at the triangle in a DWF file.
Posted: November 03, 2006
Category:
Views: 184
Comments: 0











