I think not! This having been my 8th consecutive year attending (and working!) the show, I have to say that this one had a unique feel to it. Replacing the palm trees of downtown L.A. were construction pylons that dotted every roadway. No San Antonio River Walk here - instead, we…
Posted: August 19, 2006
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Comments: 2
Walking around the crowded show floor at Siggraph this year, morning latté* clenched firmly in hand, I come across a mass of attendees buzzing around a large orange and metal exhibitors’ booth. The company is called Mova, a new player at the show and I was eager to know more.…
Posted: August 24, 2006
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Comments: 5
I have just returned from what I can only describe as a much needed tropical getaway… in Cabo San Lucas.. With my Outlook Out-of-Office Assistant set to auto-delete incoming mail, cell phone battery removed and laptop locked away, I set off to experience the warmth of the Pacific…
Posted: September 19, 2006
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Comments: 0
I have been fortunate enough to had the opportunity to be apart of the evolution of MotionBuilder over the past six years, and it never ceases to amaze me the number of working professionals in the industry that know little to nothing about the product. To be fair, I live MotionBuilder…
Posted: October 06, 2006
Category: All
Comments: 3
This week in Las Vegas, Autodesk holds a yearly event titled “Autodesk University” which brings together users, partners and all the Autodesk divisions at one venue to learn, network and get a glimpse into Autodesk’s vision of the future. Each division offers it’s share of courses,…
Posted: November 27, 2006
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Comments: 0
With all the talk about real-time cinematography , real-time runtime components and of course, real-time motion editing, I thought it was time to shed some light on what does ‘real-time’ actually mean.
Posted: February 19, 2007
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Comments: 3
Over the past four months, I have seen 3 seperate companies/individuals write some pretty advanced plug-ins for MotionBuilder. One is a full physics, cloth and fluid implementation that works as a real-time constraint in MotionBuilder, while the other two are aimed at lighting and…
Posted: April 30, 2007
Category: All
Comments: 1











