This example scene shows Paint Effects trees and grass used to create a forest along with some fog. In order to get the lighting in the clearing the way I wanted I used several very bright spotlights with fairly high resolution shadow maps. The leaves and branches are animated using…
Posted: August 31, 2006
Category: example scenes
Comments: 12
Here is a simple file with a moving emitter in a fluid. The detail depends on the fluid resolution in this case and no texturing was used. I created the file in a few minutes starting with a default 3d fluid and emitter. The emitter was parented to an animated sphere, and thus gets…
Posted: April 16, 2007
Category: example scenes
Comments: 12
One can create raindrop ripples on a fluid wake by randomly emitting density into fluid voxels with a simple expression.
Posted: November 04, 2007
Category: example scenes
Comments: 17
Page 1 of 1 pages





