This is just a little render I did using the technique in my last post. I just added some more coins and raytraced the animation for a metal look.
Posted: September 18, 2007
Category: nCloth
Comments: 13
It is relatively simple to implement a bubble style carpenter's level with nCloth.
Posted: May 12, 2008
Category: nCloth
Comments: 9
One can animate the enable attribute on nCloth constraints to grab and release the cloth. When a constraint becomes enabled it rebuilds its links based on the relative positions at that frame.
Posted: May 14, 2008
Category: nCloth
Comments: 9





