For those of you keeping track, here is the historical perspective as relayed to me by Gary Yost (original developer):
- Halloween 1990: 3ds DOS r1 ships
- April 1992: DOSr2 ships
- October 1993: DOS r3 ships
- February 1993: Don Brittain begins prototypes of the modifier stack and general max architecture
- September 1994: development of 3ds max starts in earnest
- September 1994: DOS r4 ships
- Siggraph 1995: we show 3ds max for the first time at the LA conv center
- April 1996: 3D Studio Max r1 ships
- October 1997: max r2 ships
So technically, our 10 year anniversary was in April, but we're going to make this experience last all year! Any of you old-timers still out there?
Hi.
I m Area user, all the post buttons r inactive except “Quote”. Pls sort out the problem
I remember the old DOS version of Max! I created my animation studio almost ten years ago now, and we’ve always used 3DS Max. A lot of growth over the years.... awww, nostalgia! Before Max I was working on Hash Animation Master! Those were interesting times.
It’s good to see such a great forum!
How’s this for old school? Anyone remember Cyber Studio? That Atari ST 3ds precursor by Tom Hudson? I cut my teeth on that before I got my hands on ye old DOS 3DS.
As the good old days of 33Mzh 16mb of ram and weeks and weeks to render a few seconds
Celebrate good times! *dances*
I think the 1995 Autodesk University exhibition floor was the first time MAX was shown in public. Back then you could get oohs and ahhs from a crowd simply by showing an animated boolean or an IK/FK rig. Good memories.




