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We acquired Skymatter (Mudbox)! Read More
This might interest some of you. Think of the implications of embedding this technology into 3ds Max or Maya. What about using this in other markets? How about adopting some of the ease-of-modeling features in other products? You can see there are lots of options and I hope you help…
Posted: August 06, 2007
Category: SIGGRAPH
Comments: 0
 
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