This week I thought I would do a series of tips for 3ds max. So my plan is to post one every day this week (I know, I'm feeling ambitious) I'm going to try to range from simple UI tips to more complex workflow tips so that there is something for everyone.
I have created a forum thread here as well for other people in the community to post their own tips and tricks. Your homework, should you choose to accept(and I know you will because you're just that kind of person)is to think up some useful bits of 3ds max knowledge and share it with your compatriots here in the community. Remember there are no small tips only small polygons.
Below is my first tip on using spinners.
Tips and Tricks series
Spinners to the Max (right click to save) In order to post any comments, you must be logged in!




