Our team is using Max 9, and I ran into a similar problem (I used the wrong network path for all of my textures in a few models, so even though I could open them on my machine, no-one else could access them). To fix it I went to File > Asset tracking, selected the textures with wrong paths, and you can right click (or choose Paths on the toolbar) and choose “set path” or “retarget common root”. I used “retarget common root” since the file names were all the same and the folder structure was identical except for the two topmost folders.
There are probably some other useful tools that I’m not too familiar with.
I hope that helps.
JMac
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Max 9, WinXP pro (sp2), dual NVidia GeForce 7800 GTX
dual Intel Pentium D CPU 3.20GHz, 2G Ram, DirectX 9.0c
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