Hey guys/gals, hopefully somebody here can help me out.
I threw a atmosphere gizmo with a volume fog applied to it, but when comes the time to render the volume fog comes out black.
We’re rendering the scene with an MRsun and we’re using logarithmic exposure along with a MRphysical sky.
If anybody knows a way around this, please help me out! I’ve really hit a brick wall here.
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