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Boomerang Portfolio
    Image Resolution: 1000x600 px
    Category:Character, Design, Nature, Abstract
    Software: Autodesk 3ds Max
    sequence on previous
    Boomerang's avatar
    Name: Boomerang
    Country of Origin: BELGIUM
    Software: Autodesk 3ds max Design
    Occupation: 3D Visualisation
    Architectural Student Belgium, Ghent
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      Posted by Boomerang  on  06/30  at  03:40 PM

    ah, no, they’re just 2D backgrounds, imported in 3DSM, adjust the output size in 3DSM to the size of the image, then add a plane under the object which I want to be in the scene, adjust the perspective to match, according to the viewing camera, and use the “matte/shadow/reflection” shader as material for that plane WITH AO on it !!

    It really stands or falls with the AO, no AO = floating object = no realism what so ever.

    I get my backgrounds from http://interfacelift.com/

    free site, and the backgrounds go to 3000x2000 pixels… not bad huh smile

      Posted by Valen Wagner  on  06/30  at  03:33 PM

    Sorry - your “smoking barrel” images.

      Posted by Boomerang  on  06/30  at  03:19 PM

    which pic? all the comments result in the bottom of the page, they’re not being sorted by picture smile

      Posted by Valen Wagner  on  06/30  at  03:15 PM

    Is your background environment real or fake?

      Posted by Boomerang  on  06/17  at  05:13 AM

    i’m afraid I didn’t use an HDRI, if I recall correctly, that was just the environment being reflected, a few easyMAT trees, and that’s it - you can download the demo - which is the full version with ony 5 sample trees, which do just fine by me smile

    http://www.bionatics.com

    the lighting was a simpe mr_sky, was trying to get familiar with the fastest illumination technique

    for now i would be using HDRI though, does really well for me, i’m pretty much abandonning the mr_lights, just using HDRI with logarithmic exposure controll

    ps: thanks for the kind words everyone smile

     
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