Understanding Lights in Maya - Part 3
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In this third part of the tutorials we will explore both the Area Light and Volume Light. By Aziz Khan.
Posted: September 03, 2008
Author: the area
Comments: 3
Cartoon Head Modeling
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Here is my tutorial of creating a cartoon character head using 3ds Max 7, it is part of a series that will be completed soon.
Posted: September 01, 2008
Author: mohamad Kazzeh
Comments: 10
Human Face Modeling - Ear (Part 5)
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Here is the fifth part in a series of human face modeling video tutorials - this part is modeling the ear in 3ds Max by Eugene Mishibinijima.
Posted: August 28, 2008
Author: the area
Comments: 3
Normal Map Photography
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A technique for creating normal maps. All you need is a camera and a flashlight. Tutorial by Ryan Clark.
Posted: August 25, 2008
Author: the area
Comments: 9
Monster from a Teapot
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A time-lapsed video (2 parts) showing the progression of a character starting from a base teapot to a finished monster model. Created by Panzar Studio.
Posted: August 21, 2008
Author: the area
Comments: 11
Mudbox Head Sculpting Techniques
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Wayne Robson (Darth Wayne) demonstrates important workflows which are useful for attaining a realistic head sculpt.
Posted: August 18, 2008
Author: the area
Comments: 3
Using MaxScript To Set User Paths
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One of the most difficult problems when working on complicated 3ds Max projects is keeping things organized without hindering the creative process. To help with this organization, we use a "Default Project" directory structure that we copy for every project, regardless of the type…
Posted: August 14, 2008
Author: the area
Comments: 4
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