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Understanding Lights in Maya - Part 3 Read More
In this third part of the tutorials we will explore both the Area Light and Volume Light. By Aziz Khan.
Posted: September 03, 2008 Author: the area Comments: 3
Cartoon Head Modeling Read More
Here is my tutorial of creating a cartoon character head using 3ds Max 7, it is part of a series that will be completed soon.
Posted: September 01, 2008 Author: mohamad Kazzeh Comments: 10
Human Face Modeling - Ear (Part 5) Read More
Here is the fifth part in a series of human face modeling video tutorials - this part is modeling the ear in 3ds Max by Eugene Mishibinijima.
Posted: August 28, 2008 Author: the area Comments: 3
Normal Map Photography Read More
A technique for creating normal maps. All you need is a camera and a flashlight. Tutorial by Ryan Clark.
Posted: August 25, 2008 Author: the area Comments: 9
Monster from a Teapot Read More
A time-lapsed video (2 parts) showing the progression of a character starting from a base teapot to a finished monster model. Created by Panzar Studio.
Posted: August 21, 2008 Author: the area Comments: 11
Mudbox Head Sculpting Techniques Read More
Wayne Robson (Darth Wayne) demonstrates important workflows which are useful for attaining a realistic head sculpt.
Posted: August 18, 2008 Author: the area Comments: 3
Using MaxScript To Set User Paths Read More
One of the most difficult problems when working on complicated 3ds Max projects is keeping things organized without hindering the creative process. To help with this organization, we use a "Default Project" directory structure that we copy for every project, regardless of the type…
Posted: August 14, 2008 Author: the area Comments: 4
 
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