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Stretchy IK Chain Read More
In this tutorial, you'll see the full technique to create a stretchy IK rig.
Posted: June 09, 2008 Author: Louis Marcoux Comments: 0
Make a road that follows a terrain Read More
Here are 2 examples on how to project a road on a terrain, starting from a flat road and a bumpy terrain.
Posted: June 09, 2008 Author: Louis Marcoux Comments: 1
Customizing 3ds max user interface Read More
In this tutorial, you will take a look at various tools to change the user interface of 3ds max and adapt it to how you want it to look.
Posted: June 09, 2008 Author: Louis Marcoux Comments: 1
Trace depth on Arch & Design materials Read More
Take a look at why the trace depth is important when dealing with transparent objects that use the arch&design material. Also see how to write a script that will change the trace depth value for multiple objects at once.
Posted: June 06, 2008 Author: Louis Marcoux Comments: 0
Workflow between 3ds max and Mudbox Read More
In this tutorial, see the workflow and best practices between 3ds max and Mudbox. Some basic techniques are covered but also more advanced subjets like normal and displacement baking in 3ds max. Also, see the best options to choose when going from one application to the other with…
Posted: June 06, 2008 Author: Louis Marcoux Comments: 3
IK/FK Setup Read More
Video tutorial by rigging guru Paul Neale on how to set up an IK/FK blending system.
Posted: June 04, 2008 Author: the area Comments: 2
Visual Effects Tools for Architectural Visualization Read More
This tutorial introduces some of the tools used in film visual effects and show them in the context of an architectural film. This is a class i have given at Autodesk University in 2006 and it was awarded best class for this year. Basic techniques are covered with simple examples…
Posted: June 04, 2008 Author: Louis Marcoux Comments: 3
 
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