Optimized Rendering and Mental Ray for Maya: Part 2
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This week, we will continue on from where we left off last week. If you missed last weeks tutorial, you can check it out here.http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=7641552
Posted: May 20, 2007
Author: the area
Comments: 4
Customized Functionalities
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When working with Maya you’ll always find new functions and when you start to include them in your workflow, some of them become powerful tools.
Each member of our team would like to present one of the tools he has discovered while working on our film.
Posted: May 20, 2007
Author: the area
Comments: 19
Helmet and Goggles : Part 10
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By now, you should be confident with basic NURBS modeling and texturing. You should be comfortable with using the 3D Paint Tool for planning out your textures, as well as using various procedural nodes to add that slight detail to the overall look
Posted: May 20, 2007
Author: the area
Comments: 8
Game Character Modeling : Part 7
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This series of videos will show the construction of the torso.
Posted: May 20, 2007
Author: the area
Comments: 7
Simulating Water Flow
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This tutorial will demonstrate how to simulate the flowing of a water stream using particles in Maya.
Posted: May 19, 2007
Author: the area
Comments: 0
How to Make 3D Text in Maya
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These two movies will demonstrate some techniques to making 3D text in Maya, both in NURBS and polys.
Posted: May 19, 2007
Author: the area
Comments: 3
Game Character Modeling : Waist Part 6
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We will complete the rest of the waist/pelvis construction, then align and connect the leg to it.
Posted: May 19, 2007
Author: the area
Comments: 6
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