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Rubik’s Cube Modelling Read More
A basic introduction to polygon modelling in order to build a Rubik's Cube. I'll eventually extend this to include how to make it "move" properly, which is not a simple task, since the blocks keep changing their local axes.
Posted: April 26, 2008 Author: the area Comments: 11
Making of the Auditorium Read More
Alex Roman describes the steps involved for creating his hyper-realistic architectural visualization work, the "Auditorium".
Posted: April 22, 2008 Author: the area Comments: 24
Human Face Modeling - Mouth (Part 1) Read More
The first in a series of human face modeling video tutorials - this part is modeling the mouth in 3ds Max, by Eugene Mishibinijima.
Posted: April 19, 2008 Author: the area Comments: 26
Pflow for Creating a Grass Land Read More
Using particle flow to create grass land in 3ds Max
Posted: April 14, 2008 Author: ranjit menon Comments: 14
Sunbathing By Massimo Righi Read More
Photography has always inspired me, especially shots of nature and wildlife from the National Geographic magazines. I decided to use the American alligator as the subject for my project, perhaps because I’ve been always fascinated by reptiles (this species in particular has truly…
Posted: April 10, 2008 Author: the area Comments: 7
Pflow For A Water Wall – Part 2 Read More
This tutorial follows my first piece with pflow for a water wall. Read through this tutorial for a more in-depth look.
Posted: April 08, 2008 Author: the area Comments: 11
Pflow For A Water Wall – Part 1 Read More
This is a quick tutorial for a method of making a "Water Wall." This type of water wall has the water running down a stone surface, the water speeds up and slows down based on imperfections in the surface.
Posted: April 03, 2008 Author: the area Comments: 11
 
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