Brickyard VFX's Gina Downing provides a first-hand glimpse of how Autodesk Flare's serves as a companion to Flame and Inferno.
Junior compositors and Flame assists will agree that learning our industry's tools can come with its fair share of blood, sweat and tears. It's not uncommon for those just starting out to stay late after a 15-hour workday in order to hop onto the Flame after the lead artist goes home. This tough learning curve can be a barrier to entry for those interested in a career in VFX, and it takes a lot of persistence and hours spent on the box to finally feel confident and skilled.