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You are here: Homepage /  Industry News / Rising Stars: Indie Game development with 3dsMax and Flatiron
Rising Stars: Indie Game development with 3dsMax and Flatiron
Software: Autodesk 3ds Max
URL: Click to Read the News

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Microsoft Community Games, Iphone, Android, Wii Ware…. Indie Game Developers are nowadays becoming interesting alternatives to all those Red Giants and White Dwarfs out the in the game development landscape. After great success with the Flatiron texture baking tool for Autodesk 3ds Max with major game and FX studio productions, 3d-io starts now an initiative to uncover some of the upcoming stars on the market.
Blake Robinson from Paradum Games and Igor Posavec (3d-io, Flatiron) chat about independent game development with Autodesk 3ds Max, Level Editors, Texture Baking in games and all the sweet and sour things through which an indie developer goes every day…

Get a comprehensive inside view of independent game development:
flatiron.3d-plugin.com/game-production-coverage-multivaders-by-paradum-games />

Learn more about Flatiron full scene baking solution:
flatiron.3d-plugin.com />

Visit independent game "Multivaders" site:
multivaders.com />
paradum.com