You are here: Homepage / Industry News / The Saboteur: Art Director Christopher Hunt at Pandemic takes us on a little journey through the streets of war-time Paris.
CGSociety :: Game Production Focus
24 August 2009, by Paul Hellard
Mixing together many genres and elements of spy fantasy, the Pandemic developers and producers of The Saboteur had both beauty and evil in their sights. They gathered finely tuned landscapes, filled it with the Light and Dark of peace and the war. Occupation and the resistance. Then threw in the luck of the Irish.