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Originally trained as a painter at Bath Academy, UK artist Richard Tilbury's career-changing moment came at the birth of the Playstation. Now he spends his time on 2D and 3D projects that range from concept work and…
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| Posted: Jun 29, 2009
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| Published by: the area
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Comments:
15
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Lighting and Comp Sequence lead at Ilion Animation Studios in Spain, Edu Martin is working on the upcoming feature film "Planet 51". He's also a combination 3ds Max and Maya user who started out on the SGI Indy.
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| Posted: Apr 18, 2009
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| Published by: the area
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Comments:
10
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Fresh after their latest release (2.5) AREA chats with one of the three who started the game engine. CEO David Helgason talks how Unity came to be, the latest improvements and features, and interoperability between…
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| Posted: Mar 23, 2009
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| Published by: the area
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Comments:
13
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Visual artist Tomáš Müller shares his professional work in the advertising industry, and describes his journey into the CG industry.
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| Posted: Dec 17, 2008
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| Published by: the area
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Comments:
23
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One-time hotel dishwasher turned 3D/Comp artist Dany Bittel started out as a one-man VFX shop and is now co-founder and co-owner of Elefant Studios, one of the numbered vfx studios in Switzerland.
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| Posted: Dec 10, 2008
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| Published by: the area
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Comments:
2
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Character artist Wang Xiaoyu is currently working on a large-scale online game in Beijin, China. In his spare time, he creates interesting characters who each have their own story to tell.
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| Posted: Dec 01, 2008
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| Published by: the area
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Comments:
17
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