|
|
|
Autodesk® 3ds Max®
|
|
Autodesk® Maya®
|
|
Autodesk® Softimage®
|
|
Autodesk® MotionBuilder®
|
|
Autodesk® Mudbox™
|
|
Autodesk® ImageModeler™
|
|
Autodesk® Sketchbook® Pro
|
|
Autodesk® Smoke on Mac®
|
|
Autodesk® Entertainment Creation Suite Ultimate®
|
|
AUGI
Autodesk User Group International
|
|
Ubisoft uses Autodesk games technology to create Assassin’s Creed: Brotherhood.
|
| Posted: Dec 21, 2010
|
| Published by: the area
|
|
Users comments (10)
|
| Posted by spottybrown on Jan 16, 2013 at 10:56 PM
|
| Everything is sooo perfect
|
|
| Posted by Hamidah on Apr 25, 2011 at 03:42 AM
|
nice I don't like war game but the last picture is very smooth, soft and very attractive.
the rest are still good and nice
|
|
| Posted by death-coder on Apr 08, 2011 at 04:11 AM
|
| this game was amazing ... all te artwork and storyline were pro ... brotherhood was teh best AC i played
|
|
| Posted by Dobbzz on Jan 26, 2011 at 01:29 PM
|
| this game is dope
|
|
| Posted by yiannisk on Jan 23, 2011 at 06:57 PM
|
it would be great if we had some more Technical information and tips instead of a simple infomercial. Yes it is great that Autodesk products were used, and ofc 3dsmax was naturally the 1st choice for the job and a great one for that matter. the results show it clearly in a job masterfully done!
However it would be beneficial to know with more details HOW they were used. Not just the fact that they were used.
|
|
| Posted by Zeeshan Anjum on Jan 11, 2011 at 10:59 AM
|
| @vickyram 100%/100% = 0% anyways awesome game.....
|
|
| Posted by duttyfoot on Jan 09, 2011 at 07:25 PM
|
| i loved the first two and i will love the third once i start playing it. awesome work from ubisoft as usual :)
|
|
| Posted by vickyramdurg on Jan 05, 2011 at 07:01 AM
|
very nice, Excellent
100%/100%
what is the work ?
I like it
kindly show more images
|
|
| Posted by Howard on Dec 29, 2010 at 07:20 AM
|
| I like it .
|
|
| Posted by Chota Rajan on Dec 24, 2010 at 12:57 PM
|
| Excellent.
|
|
|
|