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When in Rome.

When in Rome.

Ubisoft uses Autodesk games technology to create Assassin’s Creed: Brotherhood.

Posted: Dec 21, 2010
Published by: the area
Comments:
10
The Gangs are All Here.

The Gangs are All Here.

Vogster Entertainment uses Autodesk Beast global illumination middleware to make CrimeCraft: BLEEDOUT MMO game.

Posted: Nov 26, 2010
Published by: the area
Comments:
4
Making Real Contact.

Making Real Contact.

EA Tiburon uses Autodesk HumanIK middleware along with Autodesk Maya and Autodesk MotionBuilder software to create stunningly realistic EA SPORTS MMA video game.

Posted: Oct 19, 2010
Published by: the area
Comments:
4
Lighting the way.

Lighting the way.

Finland-based Remedy Entertainment (maker of Max Payne) uses Autodesk software to help develop new "psychological action thriller" video game, Alan Wake.

Posted: Aug 09, 2010
Published by: the area
Comments:
14
Renaissance Assassin

Renaissance Assassin

Ubisoft Montreal uses Autodesk® 3D pipeline to revisit, revitalize, and reinvent a blockbuster with Assassin’s Creed II.

Posted: Jun 10, 2010
Published by: the area
Comments:
17
Starz Animation

Starz Animation

Starz Animation uses Autodesk® Maya® software and Autodesk® Mudbox™ software to create an eerie, postapocalyptic, 3D world for the sci-fi film "9."

Posted: Apr 01, 2010
Published by: the area
Comments:
11