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WET: A2M Uses Autodesk Creative Tools and Middleware

WET: A2M Uses Autodesk Creative Tools and Middleware

Using Kynapse AI middleware helped Montreal-based game developer Artificial Mind and Movement (A2M) focus its development efforts on the creative look and feel of the game and high-level game-play interactions.

Posted: Dec 20, 2009
Published by: the area
Comments:
0
Into Africa: Capcom spins a tale of dread in Resident Evil 5

Into Africa: Capcom spins a tale of dread in Resident Evil 5

The Resident Evil series pioneered the game genre known as “survival horror”. Capcom used Autodesk® Softimage® software as the main tool in the character production pipeline.

Posted: Dec 09, 2009
Published by: the area
Comments:
2
GHOSTBUSTERS REDUX

GHOSTBUSTERS REDUX

Terminal Reality uses Autodesk 3ds Max and Autodesk Maya to revive a 1980’s movie classic.

Posted: Dec 09, 2009
Published by: the area
Comments:
1
Ulysse Nardin

Ulysse Nardin

Mechanical watchmaker Ulysse Nardin uses the Autodesk solution for Digital Prototyping to create high-quality timepieces.

Posted: Nov 28, 2009
Published by: the area
Comments:
8
Parker Hannifin

Parker Hannifin

Parker Hannifin, the global leader in motion and control technologies, standardizes on the Autodesk solution for Digital Prototyping.

Posted: Nov 28, 2009
Published by: the area
Comments:
1
RCD Except

RCD Except

France’s RCD Except relies on Autodesk software to produce 3D concept models for its automobile clients.

Posted: Nov 28, 2009
Published by: the area
Comments:
2