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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® ImageModeler™
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Autodesk® Sketchbook® Pro
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Autodesk® Smoke on Mac®
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Autodesk® Entertainment Creation Suite Ultimate®
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Patrick Flanagan, Lead 3D Developer at ISOTX, presents his studio’s latest project at the Autodesk booth at GDC 2013. Their game, March of War, was built in Unity using the Autodesk Scaleform plugin for UI and…
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| Posted: Jun 06, 2013
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| Published by: the area
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Judd Simantov, 3D artist and Co-founder of Game Character Academy, presents his work on Naughty Dog’s latest project, The Last of Us. His presentation shows the techniques he used in modeling and rigging the game’s…
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| Posted: May 31, 2013
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| Published by: the area
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This is a teaser of an upcoming video on how Ubisoft Toronto created Splinter Cell: Blacklist. Check back soon for the full video, where we go behind the scenes to learn how Ubisoft used Autodesk 3D animation and…
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| Posted: May 13, 2013
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| Published by: the area
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Watch to learn how Flame Premium helps Arsena lFX deliver the best product possible to their clients.
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| Posted: May 06, 2013
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| Published by: the area
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Take a look behind-the-scenes in renowned creative production studio Taylor James! In this new video, get a sneak peek into how the firm uses Autodesk 3ds Max and Autodesk Maya, with AMD FirePro Graphics cards, for all…
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| Posted: Apr 28, 2013
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| Published by: the area
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See how The Vanity gets projects done fast without sacrificing quality using Autodesk Flame.
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| Posted: Apr 24, 2013
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| Published by: the area
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