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Goldtooth Creative and the Autodesk Entertainment Creation Suite

Goldtooth Creative and the Autodesk Entertainment Creation Suite

Goldtooth Creative has developed an extremely efficient pipeline for animation and VFX work around Autodesk Maya and the Entertainment Creation Suite.

Posted: Sep 21, 2011
Published by: the area
Comments:
2
Mobile with Tag Games and 3ds Max

Mobile with Tag Games and 3ds Max

See how Tag games uses Autodesk software like 3ds Max to develop 3d content for mobile social games.

Posted: Sep 21, 2011
Published by: the area
Comments:
3
From 2D to 3D - Redimensionalization

From 2D to 3D - Redimensionalization

Will Harris goes into Flare to demo how you can convert 2D footage into 3D stereo.

Posted: Sep 01, 2011
Published by: the area
Comments:
0
The 3D Tech Behind Virtual Production, with Daniel Neufeldt & Richard Baneham of Lightstorm Entertainment

The 3D Tech Behind Virtual Production, with Daniel Neufeldt & Richard Baneham of Lightstorm Entertainment

Richard Baneham and Daniel Neufeldt talk about processes like prelighting, the work done with MotionBuilder and custom tools that were developed to be in use for the making of Avatar.

Posted: Sep 01, 2011
Published by: the area
Comments:
1
Editorial Finishing with Autodesk Smoke for Mac

Editorial Finishing with Autodesk Smoke for Mac

Ken Larue demos the UI and functionality within Smoke, bringing in editorial work that comes from other editing software programs.

Posted: Sep 01, 2011
Published by: the area
Comments:
1
3D Motion Graphics with the Autodesk 3ds Max Entertainment Creation Suite and Autodesk Smoke for Mac

3D Motion Graphics with the Autodesk 3ds Max Entertainment Creation Suite and Autodesk Smoke for Mac

Louis Marcoux will demo 3ds Max, Mudbox and MotionBuilder, and take that content into Smoke, to be demoed by Ken Larue.

Posted: Sep 01, 2011
Published by: the area
Comments:
0