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RSS feed subscriptions for all inHouse entries
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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® ImageModeler™
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Autodesk® Sketchbook® Pro
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Autodesk® Smoke on Mac®
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Autodesk® Entertainment Creation Suite Ultimate®
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Goldtooth Creative has developed an extremely efficient pipeline for animation and VFX work around Autodesk Maya and the Entertainment Creation Suite.
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| Posted: Sep 21, 2011
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| Published by: the area
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2
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See how Tag games uses Autodesk software like 3ds Max to develop 3d content for mobile social games.
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| Posted: Sep 21, 2011
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| Published by: the area
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3
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Will Harris goes into Flare to demo how you can convert 2D footage into 3D stereo.
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| Posted: Sep 01, 2011
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| Published by: the area
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0
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Richard Baneham and Daniel Neufeldt talk about processes like prelighting, the work done with MotionBuilder and custom tools that were developed to be in use for the making of Avatar.
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| Posted: Sep 01, 2011
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| Published by: the area
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1
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Ken Larue demos the UI and functionality within Smoke, bringing in editorial work that comes from other editing software programs.
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| Posted: Sep 01, 2011
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| Published by: the area
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Comments:
1
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Louis Marcoux will demo 3ds Max, Mudbox and MotionBuilder, and take that content into Smoke, to be demoed by Ken Larue.
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| Posted: Sep 01, 2011
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| Published by: the area
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