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Learn how Black Forest Games rebooted the classic C64 platform game “Giana Sisters” from 1987 using Autodesk 3ds Max®.
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Autodesk® 3ds Max® 5 Essentials for Mograph Artists

Autodesk® 3ds Max® 5 Essentials for Mograph Artists

Autodesk® 3ds Max® 5 Essentials for Mograph Artists

Posted: Jul 28, 2013
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Alt VFX on the Autodesk® Entertainment Creation Suite and Flame® Premium

Alt VFX on the Autodesk® Entertainment Creation Suite and Flame® Premium

Company Director and VFX supervisor Colin Renshaw and Senior Flame artist Urs Furrer talk about using Autodesk tools in their pipeline on projects like Foxtel 'Seeing is Believing'.

Posted: Jul 28, 2013
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Autodesk Smoke Signals - Episode 15

Autodesk Smoke Signals - Episode 15

Editing and Effects Evanglist Marc-André Ferguson was at the NAB Supermeet with Anthony Brownmoore to present his Smoke 2013 workflow on REP 5091. At the Supermeet's vendor fair, Marc-André met with Steve Martin from…

Posted: Jul 28, 2013
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 3ds Max Virtual Workstations on the NVIDIA Grid VCA

3ds Max Virtual Workstations on the NVIDIA Grid VCA

3ds Max virtual workstations on the NVIDIA Grid VCA

Posted: Jul 28, 2013
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2013 Autodesk Post & VFX Show Reel

2013 Autodesk Post & VFX Show Reel

Showreel presented in the Autodesk booth at NAB 2013 in Las Vegas. For more videos go to http://area.autodesk.com/nab2013

Posted: Jul 22, 2013
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Part 2 with Quantic Dream – Character Design

Part 2 with Quantic Dream – Character Design

This is the second video in our series all about the creation of Quantic Dream’s BEYOND: Two Souls. In this video we explore the challenges of creating characters that are so lifelike they convey and evoke real…

Posted: Jul 17, 2013
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