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Rewind FX Using 3ds Max and Maya for Ultimate Flexibility

Rewind FX Using 3ds Max and Maya for Ultimate Flexibility

Rewind FX uses all the Autodesk entertainment tools to take on a huge variety of work and stay competitive creatively. Whether its Visual Effects, massive design visualization or interactive installations, Rewind FX is…

Posted: Jul 03, 2013
Published by: the area
Comments:
0
Using Unity & Scaleform to Build an Online Strategy Game

Using Unity & Scaleform to Build an Online Strategy Game

​Patrick Flanagan, Lead 3D Developer at ISOTX, presents his studio’s latest project at the Autodesk booth at GDC 2013. Their game, March of War, was built in Unity using the Autodesk Scaleform plugin for UI and…

Posted: Jun 06, 2013
Published by: the area
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0
Character Rigging and Modeling in Naughty Dog’s The Last of Us

Character Rigging and Modeling in Naughty Dog’s The Last of Us

Judd Simantov, 3D artist and Co-founder of Game Character Academy, presents his work on Naughty Dog’s latest project, The Last of Us. His presentation shows the techniques he used in modeling and rigging the game’s…

Posted: May 31, 2013
Published by: the area
Comments:
5
Teaser! Splinter Cell: Blacklist

Teaser! Splinter Cell: Blacklist

​This is a teaser of an upcoming video on how Ubisoft Toronto created Splinter Cell: Blacklist. Check back soon for the full video, where we go behind the scenes to learn how Ubisoft used Autodesk 3D animation and…

Posted: May 13, 2013
Published by: the area
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0
Taylor James

Taylor James

Take a look behind-the-scenes in renowned creative production studio Taylor James! In this new video, get a sneak peek into how the firm uses Autodesk 3ds Max and Autodesk Maya, with AMD FirePro Graphics cards, for all…

Posted: Apr 28, 2013
Published by: the area
Comments:
0
PhaseSpace and Sul Ross State University Create The Merchant of Venus Prime

PhaseSpace and Sul Ross State University Create The Merchant of Venus Prime

PhaseSpace teams up with students and faculty from the Sul Ross State University Theatre Department to re-create the Shakespeare classic, The Merchant of Venice. Using optical motion capture technology from PhaseSpace…

Posted: Jan 17, 2013
Published by: the area
Comments:
1