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CAT Overview - Part 1 : Rigging with CAT
 
 
Posted: Jan 17, 2009
Published by: Louis Marcoux
Homepage: Visit the page
Software: Autodesk 3ds Max
Category: Animation, Character, General
Skill: Intermediate
 
Tutorial Steps
1Introduction to CAT
2Creating the pelvis and the legs
3Spine and neck
4Arms and save preset rig
5Exampe: human from Mudbox
 

In this first set of videos on the CAT subject, see how to create a character rig from scratch with all the rigging tools available in CAT.

Also learn how to use the current animation rig presets and how to create your own.

Introduction to CAT

In this first video, i cover the basics of CAT. Where it is on the interface and how to load the preset rigs that are available right after the install.

Creating the pelvis and the legs

This set of 2 videos covers how to start a new rig from scratch by creating the pelvis and the legs.

Spine and neck

See how the CAT spine can be used to quickly setup the spine and the neck of the character. Also see how you can add extra bones to the CAT rig to extend its functionality.

Arms and save preset rig

Finish the rig by adding arms, hands and fingers. Also learn how to save the rig so that it becomes a new CAT preset that you can load for any other project in the future.

Exampe: human from Mudbox

To show you the full process of creating a skeleton with CAT for a character, i exported the Mudbox human primitive and brought it to 3ds Max. In this video, you'll see how i created the skeleton for this human.

A second part to this tutorial will follow before the end of January 2009. I will then cover how to animate with the CAT tools.

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Posted by Animanjt on Jan 18, 2012 at 09:07 AM
Great. Now how do I make the CAT tail dynamic?, i.e. that it has some procedural secondary lag and follow-through?
Posted by tsy_ba58 on Dec 26, 2011 at 02:19 AM
sorry how can download or watch high video pls help me
Posted by godid on Nov 23, 2011 at 07:08 PM
thanks dude .
Posted by walrus906 on Nov 14, 2011 at 02:13 PM
Thanks Man!!!
Posted by SiouX on Sep 19, 2011 at 04:43 AM
awesome! thank u very much!!