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You are here: Homepage /  Tutorials & Tips /  Louis Marcoux Tutorials / Changing the Mesh With the Mopher Modifier
Changing the Mesh With the Mopher Modifier
 
 
Posted: Jan 29, 2009
Published by: Louis Marcoux
Homepage: Visit the page
Software: Autodesk 3ds Max
Category: Animation, Character, General, Modeling
Skill: Intermediate

In this video, see how to solve the 2 limitations that he Morpher Modifier has if you want to change the original non-morphed mesh. You see how to be able to change the vertex count and have an effective morphs even if you change the mesh after doing the morph targets.

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Posted by quagmire1986 on Dec 02, 2011 at 05:28 AM
really thanks, so helpful
Posted by Adam Hertzano on Nov 19, 2009 at 06:39 AM
great explanation .. Cheers and thanx again.
Posted by Harmit on Oct 28, 2009 at 04:01 AM
I'm glad I watched this before creating several facial expressions and mouth animations. Excellent demonstration, very well put together; simple and straight forward.
Posted by Jon Budfuloski on Feb 24, 2009 at 09:16 AM
thanks vary helpful
Posted by Mario Sanchez on Feb 21, 2009 at 08:37 AM
This is A good tip ,i didn't know it Thank's...