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Advanced mParticles and Data Manipulation
Anselm von Seherr-Thoss
Advanced Data Manipulation Bacics (formaly known as PFlow toolbox#3)
Part 1: Overview and Inheriting mapping and Texture information
Part 2: Manipulating particles by gray scale information
Part 3: Coloring particles by Gradient Ramps (coloring by distance / speed)
Part 4: Force influence by size / distance to object / helper
Part 5: Shape control/Object Parameter sub-operators, new scene interaction toolkit
Part 6: Advanced Data Manipulation & mParticles: The new old BFFs (Bomb setup)