Ryan has been working as modeler for the game and movie industry for 7 years, he loves a challenge and has enjoyed working on numerous high profile projects with many of his outstanding peers. After graduating from Vancouver film school, Bioware gave Ryan a chance to work on Mass Effect and Dragons Age as a Character Modeler. Currently, Ryan is working as lead modeler for the Moving Pictures Company, located in Vancouver. From Percy Jackson to Source Code, Ryan has created creatures for over 5 feature films.