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Selection of 3ds Max Content
Tutorials | Images | Stories | Behind the Screenz | Jobs

Create stunning 3D in less time.

Create stunning 3D models in less time with Autodesk® 3ds Max® 2010 software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, or top-quality film and television content. Enhanced toolsets let you create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.

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Making-of Brastemp Hippopotamus

Making-of Brastemp Hippopotamus

Brazilian CG artist Pedro Conti gives us a complete breakdown of the hippo created for Brastemp in 3ds Max.

Posted: Nov 19, 2009
Published by: the area
Comments:
11
Making of Batman Statue

Making of Batman Statue

Stanislav Klabik is here to show us the process involved in creating his personal project, "Batman", through the use of reference images, 3ds Max for some modeling, Mudbox for detailed sculpting and V-Ray for render.

Posted: Nov 11, 2009
Published by: the area
Comments:
27
(18) Object–Space Modifiers: Linked XForm Modifier

(18) Object–Space Modifiers: Linked XForm Modifier

Eighteenth quick video tutorial dedicated to Object–Space Modifiers in 3DSMax2010: Linked XForm Modifier

Posted: Nov 07, 2009
Published by: michele71
Comments:
5