Description
it is a personal project to develop a realistic car shader via 3ds Max and V-Ray to optimize render time... hope you like it 3ds Max 2012 - V-Ray 2.3 - Adobe Photoshop CS 6 - Adobe After Effect CS 6
Software
- Autodesk 3ds Max
Categories
- Architectural
- | Design
More by Mohammadreza Mohseni
3 Comments
OzzyH
Posted on: 8 March 2013 9:18 am
If this is a result of your personal shader then it looks really nice, over all great job.
Although i agree with iManjp the reflection value is a bit too high. Also, the back lights are some what merging with the body, they do not look like a separate entity.
But again awesome job!
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iManjp
Posted on: 7 March 2013 4:28 am
Nice Job!
What I was thinking is, usually car companies tend to have less wavy reflections on the car body. It would be good if you lesser the amount of reflections on ur car.