Description
Harbour is my latest personal project, it was intensive scene to assembly and to render, but i enjoyed during the whole process, and i learned a lot. I tried to capture a feeling of an old, rusted harbour building, just before sunset.
Software
- Autodesk Maya
Categories
- Architectural
- | Fantasy
More by luckybug
12 Comments
dioplast
Posted on: 8 June 2011 8:51 am
Excellent!! I think you could give a warmer tint to the direct illuminant side of the building as well as the background to point out the evening even more.. Brilliant work!!
LoveFest
Posted on: 10 June 2011 7:07 pm
Very nice work! What solution did you use to make the water? Is every roof tile modeled?
luckybug
Posted on: 13 June 2011 11:25 am
Many thanks again, specially for the front page.
For the water shader I used mia_material, and Maya ocean shader for the displacement in order to generate proper look of the waves.
For the roof tiles I modeled one piece, and than duplicate and rotate each one individually for the random look 
Nick Harvey
Posted on: 13 June 2011 5:14 pm
This is really great stuff, would make a great "making of" tutorial
luckybug
Posted on: 15 June 2011 8:47 am
Whoever is interested I've written making of some time ago, I dont want to promote other portals here, but if you search making of on google you should find it easly.
AggressiveFury
Posted on: 16 June 2011 8:49 am
I understand you do not want to promote other portals here, but if you do not mind, could you send me a link in a message... I would love to see it..
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Clear Air Studios
Posted on: 29 May 2011 4:10 am
Fantastic work.