Author: gsJayesh
Posted: Nov 03, 2009
Image Resolution (px): 1500x844
Image Size: 767.22 kB
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Software: Autodesk Maya
Category: Architectural, Design, Reality
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Description: glass was rendered in maya, mentalray(image based lighting). i interested to working as texturing and lighting area. any vacancy available please infom me my mail id gsjayesh@yahoo.com and please give me your valuable comments.
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| Posted by gsJayesh on Oct 19, 2010 at 09:12 AM
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| thanku very much for your comments
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| Posted by RROCHS on Nov 03, 2009 at 08:28 AM
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| Try putting some Area lights in (turn on the Mental ray Area light function in the Attribute Editor and make sure you turn on the make visible. this will give a highlight in the reflection of the glass) Scale the lights to about 1/2 the size of the glass put two in the front and 1 in the back. Set the one in the back to a light blue and one in the front to a yellow tint. Set the intensity of the lights to about .5 to get started. Leave the Image based lighting on and try it...................
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