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Mushroom
 
 
Mushroom
Author: hleandre
Posted: Sep 21, 2011
Image Resolution (px): 1494x1125
Image Size: 174.36 kB
Software: Autodesk 3ds Max, Autodesk Mudbox
Category: Nature, Reality
Description:
Basemesh in 3ds Max, Sculpting and texturing in Mudbox, rendering with V-Ray, Postprod in Photoshop
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Newest users comments View All 5 Comments
Posted by carycg on Nov 01, 2011 at 04:04 PM
Really nice work!
Posted by hleandre on Sep 25, 2011 at 10:00 AM
Really appreciate your comments guys. Thanks a lot.
Gustavopv, 3d-Soul thank you very much for your advice, unfortunatly i done this project for speed modeling challenge, so no more time for improvement.
I'm sorry about my poor english.
Posted by DarkPolygon on Sep 22, 2011 at 04:50 AM
Damn this is so realistic.. Great work!
Posted by 3d-Soul on Sep 21, 2011 at 06:42 PM
Nice model and render!
a blurry natural background would make it more nice.
Posted by gusttavopv on Sep 21, 2011 at 03:07 PM
I like it. The mushroom feels natural, tender...perhaps fresh.

Yet, there are few little things:

Increasing the displacement/bump map in the stem (trunk) of the mushroom would increase the composition overall.

And the Sub Surface needs a little more tweaking. ;)

The modeling / sculpting is great.

-Gustavo