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New York Brownstones
 
 
New York Brownstones
Author: adrock2k9
Posted: Nov 23, 2009
Image Resolution (px): 900x563
Image Size: 387.64 kB
Software: Autodesk Maya
Category: Architectural, Reality
Description:
This is a city block I am designing for an animation. Fairly low poly at 250,000 tris for the whole neighborhood. Texturing and props to come next. I will update when finished:) Mental ray renders.
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Newest users comments View All 9 Comments
Posted by wdb1977 on May 04, 2010 at 09:51 AM
by the way is it ok to use triangles with quads in between modeling or is it better to make it a practice to keep my work in quads at all times. unless modeling for games?
Posted by wdb1977 on May 04, 2010 at 09:48 AM
well the moment you achieve the required skills you are aiming for, to texture your masterpiece let me know.
I am currently working on Maya. And right now I am learning how to use photoshop to texture my work and better ways in playing around with UVs in Maya2011. so Far l love the way Maya 2011 handles uv than the older versions.
Posted by sharx on May 03, 2010 at 04:05 PM
The detail of this scene is incredible. I've not mastered texturing, but it would seem like that would be quite a chore in this case...
Posted by wdb1977 on Feb 23, 2010 at 01:41 PM
I will love to see the finish work. this is good, real good.
Posted by adrock2k9 on Dec 10, 2009 at 05:31 PM
Ace - Yes this was done using measuring tools in Maya and reference photos. s03241 - I am texturing it now. I will post when I am done. I'll render night and day.